Jiro
All time · first game 8 Sep 2026
Rating1209settling · 7/10
4W 3L · 7 games
Started at 1200, 7 rated games since.
By role
- jungle2W 1L over 3 games
- mid0W 1L over 1 game
3 games are not in the role numbers — the client did not record who played where. Backfilled games never do.
By side
- Blue2W 1L over 3 games
- Red2W 2L over 4 games
Partners
Best together
- 1sec Reloading4W 1L · 80% over 5 games
Streaks
- Current streakL1
- Longest win streakW2
- Longest losing streakL2
Average game 33 min.
Recent games
- Lost3 Oct · 31 minjungle
Blue was 46%. Blue won.Upset
1209 RatingJiro's side lost as the 54% favourite, so the loss cost 22 times 54% equals 12. Their game was 4th best on their team: times 1.1. Their first 10 games count extra while their Rating finds its level ( times 22 instead of times 16).
Ratings keep their decimals, so the change shown is 1 off this sum.
Upsets and first games move the most.
- Won2 Oct · 39 minjungle
Red was 47%. Red won.UpsetFor points, Red was 67%.
1223 RatingJiro's side won as the 67% favourite, so the win was worth 24 times 33% equals 8. Their game was 4th best on their team: times 0.9. Their first 10 games count extra while their Rating finds its level ( times 24 instead of times 16).
Upsets and first games move the most.
- Won2 Oct · 34 minjungle
Red was 57%. Red won.For points, Red was 64%.
1216 RatingMVPJiro's side won as the 64% favourite, so the win was worth 26 times 36% equals 9. They had the best game on their team (MVP): times 1.2. Their first 10 games count extra while their Rating finds its level ( times 26 instead of times 16).
Ratings keep their decimals, so the change shown is 1 off this sum.
Upsets and first games move the most.
- Lost2 Oct · 35 min
Red was 47%. Red won.Upset
1204 RatingJiro's side lost as the 53% favourite, so the loss cost 27 times 53% equals 14. This game couldn't be scored player by player, so everyone counts times 1. Their first 10 games count extra while their Rating finds its level ( times 27 instead of times 16).
Ratings keep their decimals, so the change shown is 1 off this sum.
Upsets and first games move the most.
- Lost27 Sep · 34 minmid
Blue was 48%. Blue won.UpsetFor points, Blue was 54%.
1219 RatingACEJiro's side lost as the 46% underdog, so the loss cost 29 times 46% equals 13. They had the best game on their team (ACE), so they gave back least: times 0.8. Their first 10 games count extra while their Rating finds its level ( times 29 instead of times 16).
Upsets and first games move the most.
- Won8 Sep · 36 min
Blue was 57%. Blue won.
1229 RatingJiro's side won as the 57% favourite, so the win was worth 30 times 43% equals 13. This game couldn't be scored player by player, so everyone counts times 1. Their first 10 games count extra while their Rating finds its level ( times 30 instead of times 16).
Upsets and first games move the most.
- Won8 Sep · 23 min
Blue was 49%. Blue won.Upset
1216 RatingIt was an even game for Jiro's side (49%), so the win was worth 32 times 51% equals 16. This game couldn't be scored player by player, so everyone counts times 1. Their first 10 games count extra while their Rating finds its level ( times 32 instead of times 16).
Upsets and first games move the most.
Beating the favourite moves your Rating more than beating the underdog, and your first 10 games count extra. On each team, the better your game, the more of a win you keep and the less of a loss you give back. The best on the winning side is the MVP; the best on the losing side is the ACE.