Red won
Friday 2 October31 min
Pre-game odds
Blue 48 percent, Red 52 percent.
The center line marks 50–50
Red was 52%. Red won.
Teams changed in the lobby after the roll, so these are the odds for the teams that actually played.
How the bot decided
The bot tried all 126 ways to split these ten into two teams of five. For each one it put everyone in their best lane and scored it: the rating gap between the teams, plus a cost for every player off their main role (bigger if they were filled recently), plus a nudge against repeating last game's teams or putting last game's teammates back together. Lowest score wins. Here are its top three:
- #1In playBlue 54% · 46% Red
- Rating gap
- 168 pts
- Main roles
- 10/10
These teams.
- #2Blue 47% · 53% Red
- Rating gap
- 82 pts
- Off main role
- 1
Swap H4RDC0R33 (jungle) and SugarPapy (top).
Closer odds, but ranked lower: 1 more person off their main role.
- #3Blue 47% · 53% Red
- Rating gap
- 41 pts
- Off main role
- 1
Reshuffles 4 players.
Closer odds, but ranked lower: 1 more person off their main role.
Why win chance and rating gap can disagreeWin chance comes from everyone's Rating as it is. The rating gap is what the bot balances on, and it counts anyone off their main role as a bit weaker there, so the two can point slightly different ways.
Nobody picked these teams.Admins can set the mode and whether a game is rated, but only before its teams are rolled. Then they can tap Roll teams and Reroll (which moves to the next pick on this list), and nothing else. Nobody can hand-edit a rating; ratings only move when a game ends.
The bot's note: Blue favored 54%. Everyone on a main role. Gap 168. Next best: swap H4RDC0R33 and SugarPapy, gap 82 with 1 off-role.
Not enough games yet to check the bot's odds (0 of 20).
More on how it worksScoreboard
Blue team
36 kills- topSugarPapyTeemo
It was an even game for SugarPapy's side (48%), so the loss cost 16 times 48% equals 8. Their game was 3rd best on their team: times 1.
Upsets and first games move the most.
- KDA
- 2/4/7
- Damage
- 31.5k
- Gold
- 11.7k
- CS
- 247
- Vision
- 26
- jungleUsed2BeATahmMainAmumu
It was an even game for Used2BeATahmMain's side (48%), so the loss cost 32 times 48% equals 15. Their game was 2nd best on their team: times 0.9. Their first 10 games count extra while their Rating finds its level ( times 32 instead of times 16).
Upsets and first games move the most.
- KDA
- 9/7/10
- Damage
- 35.9k
- Gold
- 13.9k
- CS
- 185
- Vision
- 17
- midWeeeehaaBriar
It was an even game for Weeeehaa's side (48%), so the loss cost 19 times 48% equals 9. Their game was 4th best on their team: times 1.1. Their first 10 games count extra while their Rating finds its level ( times 19 instead of times 16).
Upsets and first games move the most.
- KDA
- 9/12/6
- Damage
- 36.7k
- Gold
- 12.7k
- CS
- 155
- Vision
- 11
- adcSyndrome AxesVayneACE
It was an even game for Syndrome Axes's side (48%), so the loss cost 16 times 48% equals 8. They had the best game on their team (ACE), so they gave back least: times 0.8.
Upsets and first games move the most.
- KDA
- 11/11/15
- Damage
- 38.3k
- Gold
- 15.1k
- CS
- 198
- Vision
- 15
- supportCasuaLxLegenDPyke
It was an even game for CasuaLxLegenD's side (48%), so the loss cost 16 times 48% equals 8. Their game was 5th best on their team, so they gave back most: times 1.2.
Ratings keep their decimals, so the change shown is 1 off this sum.
Upsets and first games move the most.
- KDA
- 5/8/13
- Damage
- 13.3k
- Gold
- 9.5k
- CS
- 22
- Vision
- 89
Red team
42 killsWon- topAquatic PyroDr. Mundo
It was an even game for Aquatic Pyro's side (52%), so the win was worth 32 times 48% equals 15. Their game was 3rd best on their team: times 1. Their first 10 games count extra while their Rating finds its level ( times 32 instead of times 16).
Upsets and first games move the most.
- KDA
- 4/3/6
- Damage
- 17.5k
- Gold
- 12.7k
- CS
- 235
- Vision
- 23
- junglePRT Shou3manZac
It was an even game for PRT Shou3man's side (52%), so the win was worth 16 times 48% equals 8. Their game was 4th best on their team: times 0.9.
Upsets and first games move the most.
- KDA
- 6/6/15
- Damage
- 13.5k
- Gold
- 14.0k
- CS
- 184
- Vision
- 35
- midH4RDC0R33Zed
It was an even game for H4RDC0R33's side (52%), so the win was worth 19 times 48% equals 9. Their game was 2nd best on their team: times 1.1. Their first 10 games count extra while their Rating finds its level ( times 19 instead of times 16).
Upsets and first games move the most.
- KDA
- 12/8/12
- Damage
- 36.5k
- Gold
- 17.6k
- CS
- 227
- Vision
- 12
- adcBotTwitchMVP
It was an even game for Bot's side (52%), so the win was worth 16 times 48% equals 8. They had the best game on their team (MVP): times 1.2.
Ratings keep their decimals, so the change shown is 1 off this sum.
Upsets and first games move the most.
- KDA
- 10/9/18
- Damage
- 38.6k
- Gold
- 17.6k
- CS
- 243
- Vision
- 11
- supportRaafatMaokai
It was an even game for Raafat's side (52%), so the win was worth 16 times 48% equals 8. Their game was 5th best on their team: times 0.8.
Upsets and first games move the most.
- KDA
- 10/10/20
- Damage
- 29.3k
- Gold
- 13.1k
- CS
- 33
- Vision
- 60